Senior Gameplay Dev: NPC Behavior
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Cyborn in Antwerp, Belgium, is seeking a Senior Gameplay Developer (NPC behaviour & animation) to translate design concepts into responsive in-game systems using Behavior Trees, Blackboards and animation blueprints. You will work on enemy and NPC behavior, melee and ranged combat in VR and collaborate closely with design, art and production to ship compelling experiences.
The role requires several years of professional game development experience, a track record of shipped titles, and strong