Environment Artist

Il y a 2 jours

Ghent, Flanders, Belgique Larian Studios Temps plein
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Environment Artist intern to join the team and help us in crafting the high caliber games our fans have come to expect. \n Responsibilities
• Creating the ingame assets following the guidelines, with or without concept art. (assets involved: Trees, rocks, vegetation, props, furniture, houses, castles, weapons,…)
• Creating and Baking Highpoly models, created in 3DS max or Maya / Z-brush and texturing them in substance painter (or equivalent 3D and 2D programs). Both organic and hard surface.
• Work together with the other departments to supply the designers’ needs and streamline the tools and processes. Requirements
• Able to produce interesting looking assets within different styles, depending on the project, even when there is no concept art available.
• Good communication skills, able to work in a team and take creative input.
• Excellent feeling for shape, colour, lighting and composition. Both at Object level as at Scene level.
• Basic knowledge in creating modular set pieces like walls, stairs, houses, etc..

We offer
• Work within an international Larian Studios team, spread between Belgium, Canada, Ireland and Russia.
• Inheritance of a totally awesome, multidisciplinary and crazy talented team to grow with. \nWe are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.