3D Artist
Il y a 24 heures
Brussels, Brussels-Capital, Belgique
NTek Software Solutions
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Job Opportunity: 3D Artist – XR / Virtual Training Simulations
•
Location:
Brussels, Belgium (Hybrid)
• Duration: ASAP – 31/12/2027 and Extendable
• Industry: Finance Sector | XR & Simulation Technology
• Minimum
Experience:
2+ years
Job Description
We are looking for a talented 3D Artist to join an innovative XR development team working on immersive training simulations for public safety, law enforcement, and customs environments. You will collaborate with senior 3D artists and technical development teams to create realistic 3D models, props, and virtual environments for XR-based training applications. Mandatory Requirements
• 3D Modelling: Practical experience with Blender, Maya, 3ds Max, or similar 3D modelling software.
• Professional
Experience:
Minimum 2 years of experience in 3D modelling and asset creation.
• Texturing & Materials: Experience creating realistic textures and materials, preferably using Substance Painter and PBR workflows.
• 3D Asset Creation: Ability to create detailed 3D models, props, characters, vehicles, and environments.
• Asset Optimization: Basic knowledge of UV mapping, topology, polygon counts, texture optimization, and LODs for real-time environments.
• Attention to Detail: Ability to produce high-quality assets, incorporate feedback, and meet project deadlines.
• Team Collaboration: Ability to work effectively with multidisciplinary teams in a technical environment.
Key Responsibilities
• Create, model, texture, and optimize 3D objects, props, vehicles, and environments.
• Develop realistic materials and textures using PBR workflows.
• Prepare and export 3D assets for integration into real-time XR environments.
• Ensure correct asset scale, pivot points, materials, naming conventions, and optimization.
• Build immersive environments representing real-world locations and training scenarios.
• Assist with simulation setup, technical testing, and training sessions.
• Perform 3D scanning and process scanned data when required.
• Document asset pipelines, workflows, and best practices.
• Support interns and students with technical tasks and contribute to simulation practice sessions. Nice-to-Have Skills
• Experience with Unity or Unreal Engine.
• Knowledge of XR technologies, including VR, AR, and MR.
• Experience with 3D scanning or photogrammetry.
• Familiarity with Git, Perforce, or other version control tools.
• Experience in environment art, rapid prototyping, and real-time simulation optimization.
• Dutch or French language skills; English proficiency is an advantage.
• An interest in public safety, law enforcement, defence, or government-related projects. Interested candidates with strong 3D modelling, texturing, and asset optimization skills are encouraged to apply with their updated CV and portfolio showcasing relevant 3D projects. Apply Now
•
Location:
Brussels, Belgium (Hybrid)
• Duration: ASAP – 31/12/2027 and Extendable
• Industry: Finance Sector | XR & Simulation Technology
• Minimum
Experience:
2+ years
Job Description
We are looking for a talented 3D Artist to join an innovative XR development team working on immersive training simulations for public safety, law enforcement, and customs environments. You will collaborate with senior 3D artists and technical development teams to create realistic 3D models, props, and virtual environments for XR-based training applications. Mandatory Requirements
• 3D Modelling: Practical experience with Blender, Maya, 3ds Max, or similar 3D modelling software.
• Professional
Experience:
Minimum 2 years of experience in 3D modelling and asset creation.
• Texturing & Materials: Experience creating realistic textures and materials, preferably using Substance Painter and PBR workflows.
• 3D Asset Creation: Ability to create detailed 3D models, props, characters, vehicles, and environments.
• Asset Optimization: Basic knowledge of UV mapping, topology, polygon counts, texture optimization, and LODs for real-time environments.
• Attention to Detail: Ability to produce high-quality assets, incorporate feedback, and meet project deadlines.
• Team Collaboration: Ability to work effectively with multidisciplinary teams in a technical environment.
Key Responsibilities
• Create, model, texture, and optimize 3D objects, props, vehicles, and environments.
• Develop realistic materials and textures using PBR workflows.
• Prepare and export 3D assets for integration into real-time XR environments.
• Ensure correct asset scale, pivot points, materials, naming conventions, and optimization.
• Build immersive environments representing real-world locations and training scenarios.
• Assist with simulation setup, technical testing, and training sessions.
• Perform 3D scanning and process scanned data when required.
• Document asset pipelines, workflows, and best practices.
• Support interns and students with technical tasks and contribute to simulation practice sessions. Nice-to-Have Skills
• Experience with Unity or Unreal Engine.
• Knowledge of XR technologies, including VR, AR, and MR.
• Experience with 3D scanning or photogrammetry.
• Familiarity with Git, Perforce, or other version control tools.
• Experience in environment art, rapid prototyping, and real-time simulation optimization.
• Dutch or French language skills; English proficiency is an advantage.
• An interest in public safety, law enforcement, defence, or government-related projects. Interested candidates with strong 3D modelling, texturing, and asset optimization skills are encouraged to apply with their updated CV and portfolio showcasing relevant 3D projects. Apply Now